Telesloth is a fast-paced arcade sidescroller, where players take control of Telesloth, a genetically enhanced teleporting sloth. The player must use Telesloth’s teleportation abilities, as well as her resistance to energy fields, to escape through the alien ship’s air ducts.
Production: October 2011 – December 2011
Blake Alexander – Team Lead, Level Designer
Elizabeth Labelle – Programmer
Alfonso Callejas – Artist
As a team, our goal was to make a simple and fun game within a 3 month time-frame. I chose to reflect the simple gameplay with a simple story, and a bold art style – taking inspiration from art from the 16-bit era. I also produced the music for Telesloth. At the end of the project, Telesloth was voted “Best Game Overall” out of 13 TGP 1 games at the Guildhall. I had a great time making the art for Telesloth and would love to make a 2D game again at some point!